"Age of Dynasties: Pharaoh" is the third chapter of this serie and take place during ancient egypt kingdom.
Platforms & Download
The game is available for iOS (Apple Store), Android (Play Store) and Windows 10 (Microsoft Store).
You can download and play the game here:
- iOS: https://itunes.apple.com/us/app/id1627022630
- Play Store: https://play.google.com/store/apps/details?id=com.testa.aodancientegypt
- Windows 10: https://www.microsoft.com/store/apps/9PKZV4WMXZ43
Historical period and game goal
The goal of the game is to make your dynasty survive throughout the ancient egypt starting from the year 2300 BC until 1300 BC.
To be able to make your dynasty survive it is necessary to make the right decisions by avoiding that one of the 16 indicators of the kingdom reaches a negative value. When this happens the ruler is deposed and, if you have enough dynastic points (100) the game can continue by electing a new ruler otherwise the game ends.
Description
Lead Egyptian civilization with your dynasty, wear the two crowns of Upper and Lower Egypt, build your empire and become Pharaoh. Find the right strategy to succesfully dominate other civilizations in the times of the great pyramids.
This pharaoh game and turn-based strategy will allow you to rewrite the history of civilization in the Nile Valley from the Ancient Kingdom in 2300 BC until the New Kingdom in 1300 BC, playing the role of several Kings and Queens who take the throne as Cleopatra VII, Ramses II, Cheope or Tutankhamun.
Find the right strategy that will allow you to maintain power on the throne and keep your dynasty alive while you face the challenges that many pharaohs have failed to master: natural disasters, the construction of great pyramids, internal wars, battles against enemy civilizations, political conspiracies and unrest and alliances with the gods.
Grow your kingdom by ruling from your royal palace while, with the favour of the most powerful gods, you secure a thriving lineage by attending your harem. Develop new technologies to better manage the empire and improve the skills of your heirs to the throne through talents.
Build your empire and conquer other civilizations by following the tactics and strategies suggested by the Grand Vizier, the scribes and your generals. In this strategy game you can achieve military victory with your armies or cultural victory with your cities bases on the tactics you choose to apply.
Will you be able to fulfill the demands of your subjects, maintain the favour of the gods and subdue enemies with your war chariots? Become Pharaoh and find out today in this exciting historical RPG!
Chapters
List of chapters into which this historical period is divided.
Chapter | Title | Description | Year Start | Year End | Duration (years) | Kingdom Indicators needed |
---|---|---|---|---|---|---|
1 | Ascension to the throne | You are expected to begin work on your royal palace. | 2296 BC | 2291 BC | 5 | Stone, The Serfs |
2 | Celebrations | Your majestic royal palace is ready to be inaugurated. | 2291 BC | - | - | - |
3 | Weakening of central power | The nomarchs attempt to fragment the kingdom and remove you from the throne | 2255 BC | 2235 BC | 20 | The Nobility, The People |
4 | Unification of Upper and Lower Egypt | The nomarchs are plotting to remove you from the throne | 2235 BC | - | - | - |
5 | The Hyksos Invasion | The war against the invaders has begun! | 2206 BC | 2105 BC | 100 | Copper, The Army |
6 | Prisoners of war | The enemies have been put in chains. The kingdom is saved! | 2105 BC | - | - | - |
7 | Monumental works | A period of peace begins in which the kingdom undertakes the construction of unforgettable monumental works. | 2005 BC | 1955 BC | 150 | Food, Science, Culture |
8 | Political stability | A newfound political and cultural stability. | 1955 BC | - | - | - |
9 | The peoples of the sea | The next step will be to address the social divide between patricians and plebeians. | 1905 BC | 1855 BC | 50 | Infrastructure, Trade, People |
10 | Retreat of the raiders | The sea raiders have been defeated. | 1855 BC | - | - | - |
11 | Monotheistic Worship | The clergy is frightened by your attempt to establish a monotheistic cult and is plotting against you. | 1836 BC | 1743 BC | 93 | The Army, Clergy |
12 | The End of Monotheism | Polytheism has again been adopted throughout the kingdom. | 1743 BC | - | - | - |
13 | The Golden Age | Your kingdom has entered a period of great investment, discovery and innovation. | 1705 BC | 1535 BC | 170 | Food, Gold, Science, Culture, Infrastructure, Trade |
14 | The Great Pyramid | You are expected to celebrate the magnificence of your kingdom. | 1535 BC | - | - | - |
15 | The Great Enemy Alliance | The enemy kingdoms have allied themselves and declared war on you. | 1506 BC | 1336 BC | 200 | Stone, Copper, The Army, The Vassals, Factions, Barbarians |
16 | Eternal Glory | The war against the enemy kingdoms is won! Today you will be consecrated the greatest and most powerful pharaoh of the empire. | 1336 BC | - | - | - |
Game Acts
List of game acts with duration and objectives.
Acts
Act I
- Start Year: 2295 BC
- End year: 2150 BC
- Duration: 145 years (580 quarters)
- Target cities to conquer: 1
Act II
- Start Year: 2145 BC
- End year: 1945 BC
- Duration: 200 years (8 quarters)
- Target cities to conquer: 2
Act III
- Start Year: 1940 BC
- End year: 1740 BC
- Duration: 200 years (800 quarters)
- Target cities to conquer: 3
Act IV
- Start Year: 1735 BC
- End year: 1535 AD
- Duration: 200 years (800 quarters)
- Target cities to conquer: 4
Act V
- Start Year: 1530 AD
- End year: 1330 AD
- Duration: 200 years (800 quarters)
- Target cities to conquer: 5
Act VI
- Start Year: 1325 AD
- End year: 1300 AD
- Duration: 25 years (100 quarters)
- Target cities to conquer: 0
Factions
List of factions you will face in this Age of Dynasties chapter.
A nome (/noʊm/, from Ancient Greek: νομός, nomós, "district") was a territorial division in ancient Egypt.
Name | Political agenda | Difficulty | ||
---|---|---|---|---|
Northern independent nome | Well-balanced | normal | ||
Southern independent nome | Expansionist | high | ||
Eastern Independent nome | Isolationist | low | ||
Western independent nome | Isolationist | low | ||
Upper Egypt nome | Isolationist | low | ||
Lower Egypt nome | Well-balanced | low | ||
Union of Libyan Tribes | Expansionist | high | ||
Kingdom of Tjehenu | Well-balanced | low | ||
Kingdom of Tjemehu | Expansionist | high | ||
Kingdom of Meshawash | Isolationist | normal | ||
Kingdom of Kush | Expansionist | high | ||
Kingdom of Nubia | Well-balanced | normal | ||
Hittite Empire | Isolationist | low | ||
Philistine people | Expansionist | high | ||
Alliance of Canaanite Princes | Expansionist | high | ||
Union of Phoenician City States | Isolationist | low | ||
Peoples of the Sea | Well-balanced | normal | ||
Hyksos | Expansionist | high | ||
Assyrian Empire | Isolationist | normal | ||
City Buildings
List of buildings it is possible to build in city properties in this historical era.
Name | Artwork | Description |
---|---|---|
House | A common type of house in which the majority of the city's urban population live. | |
The estate of the nobleman | The estate of a noble included kitchens, cellars and stables. This noble's house had its own toilets, and walls to keep intruders out. | |
Mine | Iron ore is extracted from the mine, which increase the availability of iron in your empire. | |
Quarry | The quarry increases the availability of stone in your empire. | |
Barracks | The barracks is the army training centre. | |
Public pool | The public pools were built as a public service for the subjects. | |
Well | Circular wells of various sizes are used to extract water from the subsoil. | |
Bazaar | The bazaar was a traditional market. Each city had one or more markets where all types of goods could be exchanged. | |
Statue of Pharaoh | The statue of Pharaoh was present in every corner of the capital and major cities. The statues enhanced the prestige and dignity of Pharaoh and his dynasty. | |
Temple School | The scribe school was located near the king's palace or temples and students trained for a long period of over five years to obtain the coveted title of "scribe". | |
Abu Simbel | Huge rock temples carved into the side of a mountain, erected to intimidate enemies and to commemorate Pharaoh's victories. | |
Warehouse | A large structure used to store resources. | |
Luxor Temple | The Luxor Temple is a large Egyptian temple complex. | |
Port | The port is essential for opening up new trade routes and improving the economic performance of the city. | |
Palace of the Vizier | A prestigious building from which the Vizier administers the kingdom in place of the pharaoh. | |
Great Sphinx | The Great Sphinx is a stone sculpture depicting a prone sphinx (a mythological figure with the head of a human and the body of a lion). | |
Workshop | A craft workshop to contribute to trade. | |
Great Pyramid | The Great Pyramid is the most majestic and prestigious Egyptian monument, as well as being the tomb of the Pharaoh. | |
Funerary Temple | The funerary temple is dedicated to the solar divinity Amun-Ra and confers great prestige in the eyes of other kingdoms and subjects. | |
Military Units
List of military units that are available in this historical era.
Name | Artwork | Description |
---|---|---|
Warriors | Warriors who usually make up the front line, trained in hand-to-hand combat. Armed with a wooden shield and sabre. | |
Veteran Warriors | Veteran warriors who form the second battle line of a military unit. Armed with metal shields, armguards and sabres. | |
Archers | A ranged unit of archers capable of inflicting moderate damage from a distance. Armed with longbows, fast moving, unarmoured. | |
Veteran Archers | A ranged unit made up of skilled archers capable of inflicting heavy damage from medium range. Armoured. | |
Lancers | A light infantry unit made up of militiamen trained to repel enemy attacks. Armed with wooden spear and shield. | |
Veteran lancers | Veteran light unit trained to intervene at the crucial points of the clash to prevent our army from faltering and being routed. Armed with a metal spear and shield. | |
War chariots with archers | Fast moving unit composed of archers on war chariots, deployed to harass the enemy with their arrows. | |
War chariots with veteran lancers | Fast moving unit composed of veteran lancers on war chariots, deployed to break through or surround enemy lines. | |